WOW: Warrior Character Features 2

  • WOW: Warrior Character Features 2


    Characteristic

    Able to equip all armor and almost all weapons. The violent attitude of the dual-handed one-handed weapon output requires a very high hit rate, which results in high requirements for equipment.
    Very general melee combat skills.
    With different fighting stances, it can excel in killing monsters and damage output.
    Excellent hatred control ability. Although the warrior hatred manufacturing speed is slow at the present stage, the DPS is the worst when making a tank, but it has the most sensitive hate transfer ability and the most flexible mobile ability. Buy Vanilla WOW Gold now and enjoy the lowest price, players can get the best weapons and equipment at the lowest cost.

     WOW Classic Gold

    Career disadvantage

    There are no healing skills, but other than Draenei's racial skills.
    Ranged damage is limited.
    Standard melee physical attack class, long-range attack is only used temporarily in exceptional cases, or when it is strange.
    Available races: Human, Dwarf, Night Elf, Gnome, Draenei, Orc, Tauren, Troll, Undead.
    Standard value slot: Health value / Rage value (Rage restricts the release of skills. Bloody Rage skills lose anger by generating a certain amount of health, which can be strengthened in the defense talent.)
    Available equipment: Cloth, Leather, Mail, Plate (requires learning), Shield
    Available weapons: all weapons (except magic wands)
    MMOWTS is always the best supply station for players.


    The soldier has a red tragedy. The Anger Slot works for warriors just like the Mana Slot does for casters. In combat, an anger value is generated when a warrior deals damage or takes damage. Players can also use special skills to generate anger. As the soldiers fight, anger will increase. Once you have enough rage, a warrior can use a variety of skills that require rage. In non-combat situations, the anger of the soldier will gradually decrease. Switching stances will reduce accumulated anger (stance control can retain a certain amount of anger), so soldiers should think carefully in advance and avoid switching stances in battle! But if you don't switch attitude, you can't kill anyone in PVP, because the soldier's skills are placed in 3 different postures. The simplest example is that if you do not take a shield in a combat stance, the soldier will not interrupt his skills. But once the shield was obtained, the soldiers lost their DPS.