Sony entered the scene to PSO2 Meseta


  • Sony entered the scene to PSO2 Meseta replace Microsoft using a variant of Phantasy Star Online 2 released on the PlayStation Vita in 2013, and the PlayStation 4 in 2016. However, there was a significant issue here, which was that localization appeared to be moving in Japan.

    Video game localization refers to the preparation of game software and hardware available in a new region or country, and in many cases has much to do with translation and region locking. Sega announced their plans to interpret Phantasy Star Online 2 and localize it from the Expo in Seattle at 2012, but the job was postponed and canceled in 2013. In 2017, the English website for Phantasy Star Online 2 was eliminated, leading to believe that Western localization was abandoned.

    If Sony and Sega were not going to proceed forward with the localization, the inclined and most committed fans had the response. To play with Phantasy Star Online 2 in North America, you either needed to acquire a launcher that could be used here, bypassing the regional constraints, or"hack" the PlayStation Vita via a number of steps. These included downloading custom applications and installing it through homebrew, adding files to config.txt files, restarting the games console, downloading Phantasy Star Online 2, installing more applications, all before eventually having some form of Phantasy Star Online 2.

    The process would need to be redone in order to again bypass whatever updates are added whenever firmware updates came to the Vita, which was frequently. Of course, Phantasy Star Online 2 wasn't in English so that you needed to cheap Phantasy Star Online 2 Meseta talk the language, or have a translator prepared to go. Again lovers did this, but it wasn't for everybody.