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  • Reborn as Final Fantasy XV, changes in leadership of Tetsuya Nomura to Hajime Tabata seemed to be a breath of fresh air. What article? Tabata looks much more actively communicate the development of Final Fantasy XV to the public, from the mechanics of gameplay, the characters, the story, to a variety of major features to be injected. Tabata also actively respond to various questions and feedback from gamers to be implemented into the game that reportedly, only completed 65% of this. This gave rise to a sense of security, a sense of optimism that Square Enix is ​​making this ambitious project as a priority. News that much better? After 8 years could only stare and hope, a chance to enjoy a bit of experience Final Fantasy XV finally offered. Square Enix Final Fantasy XV throwing demo - Ep. Duscae along with the release of Final Fantasy Type-0 HD for Playstation 4 and Xbox One.

    As one of the players who so anticipating this project since 8 years ago, this is a dream come true. That in the end, we really can enjoy a bit of adventure Noctis et al interactively. So what can be anticipated from Final Fantasy XV demo version of this? What has changed? Does he show potential for success after passing through the development process so long?

    As we know, Final Fantasy XV is the first Final Fantasy series is built to the latest generation platform. Therefore, he also became a pilot project that will adapt the latest engine - Luminous Engine as a base, the same engine that was fascinating look through the Agni's Philosophy. So, what is the engine performance in a demo of Final Fantasy XV? One is for sure, it now comes with a visual quality is much better than any of the Final Fantasy series.

    Details of characters, environments, and the monsters are given deserved thumbs up. You can see detail Noctis, Ignis, Gladiolus, and Prompto that looks pleasing to the eye to detail and size Behemoth which now looks much more threatening. Blur effect with lighting that is applied with a very good also supports a more lively atmosphere of the world, at least in Duscae. In the daytime, you can see the light reflected in the water until the Magitek metal armor Soldiers who consistently hunt you. While at night, lighting is seen more clearly qualified. With limited light source, the world of Final Fantasy XV looks more mysterious and creepy at the same time.

    One of the additions that we admire is enough particle effects that meets most of this demo. These particles managed to make a lot of moments now looks much more dramatic. Noctis successful attack causing damage, until a little spark in the head sticks belong Ramuh Ixion. Particles scattered throughout the game, who wants to support visualization Final Fantasy XV injected by itself. Although still not perfect, but the Luminous Engine looks promising as the latest generation engine Square Enix. So far this demo runs, he's managed to support the concept of an open world of Final Fantasy XV so well.

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