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  • On March 26, Closers Credits for sale a highly regarded game development studio in Korea released a silly statement about certainly one of its employees: “The woman was mistaken in retweeting a tweet using the word ‘hannam,’” derogatory Korean slang for “disgusting men.” It continued, “In the aftermath with this incident, I promise that individuals will create preventative measures, including education, regularly. ”

    A swarm of gamers had unearthed and publicized the Twitter profile associated with an artist at IMC Games costly for feminism- sympathizers inside South Korean games industry. The artist hadn’t hurt anyone, hadn’t even set her bra racing. All she’d done was adhere to a few feminist groups on Twitter and retweet a post while using slang term “hannam.” In response, her employer, IMC Games founder and CEO Kim Hakkyu, who's regarded as certainly one of South Korea’s most influential game designers, launched a probe to look into her alleged “anti-social ideology,” promising to keep “endlessly vigilant” thus it wouldn ’t happen again. The investigation, he explained, would be a “sa sang gum jeung,” a verification of belief—the same word South Koreans used inside Korean War to make sure that a citizen has not been a communist.

    For a couple of years, vigilante swarms of gamers happen to be picking through South Korean games professionals’ social media marketing profiles, sniffing out your slightest hint of feminist ideology. Anything from innocuous Twitter “likes” to public pleas for gender equality have provoked harassment readily available hostile freelance detectives. It doesn’t end at hate mail and on the internet pile-ons; jobs happen to be put in jeopardy.

    In 2016, the gaming company Nexon fired voice actress Jayeon Kim, who done the massively multiplayer video game Closers, after discovering she owned a shirt that reads, “Girls Do Not Need A Prince.” The shirt, and Kims’ employers’ response into it, sparked a controversy that echoed around the world. It wasn’t the women’s lib lingo that spurred the main ordeal. The shirt was sold by affiliates of the controversial feminist website called “Megalia,” which, a couple of years later, is still central on the ideological inquisition that’s consuming the South Korean games industry. Since the beginning on this year, anti-feminist gamers have located and outed no less than six other South Korean games professionals—both men and women—for allegedly aligning themselves while using radical feminist community that formed throughout the now-defunct website. The Korean Game Developers Guild claims a total of 10 women, mostly illustrators, and 10 men happen to be under fire for these particular allegations.
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  • 5/9/18 at 1:00 AM -
    5/14/18 at 1:00 AM
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Closers Gamers Stage An Inquisition Against Feminists

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