The World of Warcraft Battle for Azeroth expansion will bring island dungeons that change every time you enter them -- and a host of cute things to collect, capture and tame. We talk with the game's executive producer, J. Allen Brack, and senior game designer Jeremy Feasel about these features as well as more Warcraft news (classic servers!)
Battle for Azeroth goes on pre-sale today, and players who preorder get some in-game features immediately. Don't miss our news story on the pre-sale and our other interview with game director Ion Hazzikostas and creative director Alex Afrasiabi.For the ones that didn’t work -- legendaries comes to mind as being one of the more controversial systems – we’re not going to carry that forward, and we’ll make good decisions. The key question that I think you’re touching on is, how do we maintain the same level of player excitement about Battle for Azeroth as we did for Legion?
I think we’re certainly as excited about Battle for Azeroth as we were with Legion, even despite the fact that we’re not doing the third invasion of Azeroth by the Legion this time around. And so us being excited about it is going to translate into great systems and great content for https://www.mmoah.com/warmane