Yeah, PSOBB on PC and Phantasy Star Universe had servers shared for international players (SEGA of Japan made the Japanese variant of pso2 sales PSU's Xbox 360 version connect to the worldwide servers). The justification was likely SEGA's desire to have the ability to manage their JP version without needing to worry about the market that is Western. The few times they talked about this they mentioned being able to deliver place exclusive upgrades after all... in PSO2's situation, they didnt need to be paying for global rights to collab nor to consider if collabs with specific businesses like Dawson or any vague anime could be relevant to the Western players to justify the cost of global rights. SEGA wants the Japanese variant to be its own thing targeted at the Japanese market and that which would appeal to them.
Any ideas if the"other PC platforms" will also crossplay? I understand Steam has had while some elderly MMOs they had did not some MMOs that had servers that are Steam-only. PSO2 is a game that is centered around cross platform much in the same way as FFXIV. A Steam launch would probs still be cross platform as Steam is simply employed as a distribution platform for Phantasy Star Online 2 launcher and client... and similar to Halo and Sea of Thieves have a Microsoft account login as thats the replacement for the SEGA ID system. Steam includes. Not sure about Epic, Uplay or Origin though as if it's coming to some other"PC platforms", it is going to be those ones.
I can't see it arriving to ones like GOG Galaxy, Itch.io, Bethesda Launcher, Battlenet or the Nexon Launcher (though GOG Galaxy and Ich.io for various reasons from the remainder of course, these two are far more indy-oriented while another three are too proprietary-focused and not as well-known for being storefronts up to they are the way you play Phantasy Star Online 2s from those publishers). Perhaps the Discord Store and Twitch app? (those are even worse compared to Epic and Origin, therefore I have doubts (the Discord Store is dead, makes me wonder if they're still selling games at the Twitch program )). What else is there anyway?
Assuming the scenario that is extremely unlikely the EU version is not a separate client and server. I don't see why not? The way these things operate. It would only be the NA version, we'll be lucky if they provide us EU-hosted ships as a substitute or other languages (contrary to popular theory, a game doesn't need to be localized to all European languages to launch there, lots of Sega games such as Yakuza are available only in English and Japanese all around the world). As for Steam. PSO2 has substituted the SEGA ID platform for Microsoft accounts. Microsoft has been trying to enlarge Xbox Live to other programs such as Alter and PS4 for games. This is already the case with Cupheads on Switch as well as the numerous platforms that Minecraft is on.
If it goes to other computer platforms will Windows 7 consumers be able to play with it or is something else awaiting na stop me? First off. This year even support dropped for Windows 7. Second off. Probably not. The SEGA ID program had been replaced with Microsoft's Xbox Live authentication features are connected to cheap PSO2 Meseta the Xbox Game Bar. As of now, Sea of Thieves and Halo: Master Chief Collection require players login using their Microsoft / Xbox Live account amounting to a update and supply platform.
Yeah, PSOBB on PC and Phantasy Star Universe had servers shared for international players (SEGA of Japan made the Japanese variant of pso2 sales PSU's Xbox 360 version connect to the worldwide servers). The justification was likely SEGA's desire to have the ability to manage their JP version without needing to worry about the market that is Western. The few times they talked about this they mentioned being able to deliver place exclusive upgrades after all... in PSO2's situation, they didnt need to be paying for global rights to collab nor to consider if collabs with specific businesses like Dawson or any vague anime could be relevant to the Western players to justify the cost of global rights. SEGA wants the Japanese variant to be its own thing targeted at the Japanese market and that which would appeal to them.
Any ideas if the"other PC platforms" will also crossplay? I understand Steam has had while some elderly MMOs they had did not some MMOs that had servers that are Steam-only. PSO2 is a game that is centered around cross platform much in the same way as FFXIV. A Steam launch would probs still be cross platform as Steam is simply employed as a distribution platform for Phantasy Star Online 2 launcher and client... and similar to Halo and Sea of Thieves have a Microsoft account login as thats the replacement for the SEGA ID system. Steam includes. Not sure about Epic, Uplay or Origin though as if it's coming to some other"PC platforms", it is going to be those ones.
I can't see it arriving to ones like GOG Galaxy, Itch.io, Bethesda Launcher, Battlenet or the Nexon Launcher (though GOG Galaxy and Ich.io for various reasons from the remainder of course, these two are far more indy-oriented while another three are too proprietary-focused and not as well-known for being storefronts up to they are the way you play Phantasy Star Online 2s from those publishers). Perhaps the Discord Store and Twitch app? (those are even worse compared to Epic and Origin, therefore I have doubts (the Discord Store is dead, makes me wonder if they're still selling games at the Twitch program )). What else is there anyway?
Assuming the scenario that is extremely unlikely the EU version is not a separate client and server. I don't see why not? The way these things operate. It would only be the NA version, we'll be lucky if they provide us EU-hosted ships as a substitute or other languages (contrary to popular theory, a game doesn't need to be localized to all European languages to launch there, lots of Sega games such as Yakuza are available only in English and Japanese all around the world). As for Steam. PSO2 has substituted the SEGA ID platform for Microsoft accounts. Microsoft has been trying to enlarge Xbox Live to other programs such as Alter and PS4 for games. This is already the case with Cupheads on Switch as well as the numerous platforms that Minecraft is on.
If it goes to other computer platforms will Windows 7 consumers be able to play with it or is something else awaiting na stop me? First off. This year even support dropped for Windows 7. Second off. Probably not. The SEGA ID program had been replaced with Microsoft's Xbox Live authentication features are connected to cheap PSO2 Meseta the Xbox Game Bar. As of now, Sea of Thieves and Halo: Master Chief Collection require players login using their Microsoft / Xbox Live account amounting to a update and supply platform.