Well ill stick with FFXIV for a long time for the time being. There is not any other MMORPG coming up over another two years it seems. Also why cant these programmers produce a PVP mmorpg based on SKILL rather than only WHO PLAYS THE MOST IS THE What's the reason to add this crap into a match I know they need money but there is lots of other techniques to get that like if these programmers understand the Ascent: Infinite Realm Gold way the damn MMORPG works why can't they just literally do something GOOD they will know is gonna WORK can't they learn that all these cashgrab games hardly have a lifetime of over five decades?
Why does it feel like all developers must do a days is only....release that the"function" for addictive gameplay, slap something fairly on it and release a fair product. No regard for the consumer. It's rather hard to think that gamers buy into this crap.
But here we are mmo to combine the heap. They place from each mmo that has come out in the previous five years in EVERY mill mechanic, the UI even appears near the exact same as BDO. They allow world PvP to force pressure on the participant to earn players invest money to catch up and"remain competitive" with the curve, so it's a system which depends on the force of these no life gamers to drive the ceiling higher and higher to artificially create stress in gamers that want to maintain up, at no cost.
MMOs are a wasteland just there are a few still here.A characteristic that I couldn't live without in each Korean MMO (especailly BDO) is the identical feature that I am cheap Air Gold grateful it isn't in GW2. If it was there I would never use it only because I would be scared to lose out on event chains or the jump puzzle or even planet boss I encounter. From what I've gathered so far about Ascent Infinite Realm, it just seems like yet another generic MMO and it ai not it and Kakao being the writer.
Well ill stick with FFXIV for a long time for the time being. There is not any other MMORPG coming up over another two years it seems. Also why cant these programmers produce a PVP mmorpg based on SKILL rather than only WHO PLAYS THE MOST IS THE What's the reason to add this crap into a match I know they need money but there is lots of other techniques to get that like if these programmers understand the Ascent: Infinite Realm Gold way the damn MMORPG works why can't they just literally do something GOOD they will know is gonna WORK can't they learn that all these cashgrab games hardly have a lifetime of over five decades?
Why does it feel like all developers must do a days is only....release that the"function" for addictive gameplay, slap something fairly on it and release a fair product. No regard for the consumer. It's rather hard to think that gamers buy into this crap.
But here we are mmo to combine the heap. They place from each mmo that has come out in the previous five years in EVERY mill mechanic, the UI even appears near the exact same as BDO. They allow world PvP to force pressure on the participant to earn players invest money to catch up and"remain competitive" with the curve, so it's a system which depends on the force of these no life gamers to drive the ceiling higher and higher to artificially create stress in gamers that want to maintain up, at no cost.
MMOs are a wasteland just there are a few still here.A characteristic that I couldn't live without in each Korean MMO (especailly BDO) is the identical feature that I am cheap Air Gold grateful it isn't in GW2. If it was there I would never use it only because I would be scared to lose out on event chains or the jump puzzle or even planet boss I encounter. From what I've gathered so far about Ascent Infinite Realm, it just seems like yet another generic MMO and it ai not it and Kakao being the writer.