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Makes Runescape more demanding

  • Leader
    November 22, 2019



    My expertise of Runescape at 2006 was predominantly this: mill for hours, purchase a few shiny new gear, smash keyboard upon realising my battle level wasn't enough to equip it, grind battle degrees, equip gear, get killed in the Wilderness, shed shiny new OSRS gold, replicate.

    Every few months I would decide it was time to initiate a new account, inspired by a few expert build I'd seen or a inexplicable desire to live a simple life and become some sort of fabled hermit. Frankly, 12-year-old me believed that would be an enjoyable thing to do.

    Logging into Runescape is like coming home to discover your parents have turned into a new dog without telling you, and they absolutely refuse to say exactly what happened to your beloved Brassica Prime. Initially you could sulk and long to get your puppy that once was, but soon enough you begin to notice the pet is stunning when compared with its haggard predecessor. It does all kinds of new tricks, it has charm and character, heaps of endgame content buy RS gold and doesn't need to be fed or walked as often.

    Where Runescape used to entail giving up one's hands to hours, or days, of grinding to get piecemeal progress, today it hands out flat raises with a regularity that's difficult to stomach if you are able to remember sinking 20 hours of continuous play into acquiring just half the XP you need to level up.