Content in WoW Classic is not comptedetive anymore because it got cleared , full guides are outside and world first kills dont rely there. Overall I believe you have some of the"bfa" mentality still in you. Play WoW Classic and take pleasure in the neighborhood, the two hour runs for one dungeon where you may find an item but have a lot of fun on the way WITH wow gold classic. I simply dont see a lot of folks interested in world first kills or"hardcore" communitys that people look up to (like world first kills in the newest content) because the content obtained cleared already. On WoW Classic private servers guilds apparent the entire WoW Classic articles in 1 year (by raiding 3 times a week). Lets say you have a pro guild raiding 7 days per week with 12 hours every day, they could clear the articles in 4 month or so, when the content will be available from the start. In the long run, we have to wait for the launch and find out how it plays out.
Whenever someone says WoW Classic and hardcore in 1 sentence I seriously doubt their psychological capacity. No sane person may enjoy holy priest in vanilla, and in the same time they're the only real healers. So holy priest were employed so people can slip to better guilds, because better players dont fucking want to play sacred priests for gods sake. Fucking good for most people. No it wasn't. The only method to keep decent player to play holy priest was to press him , and pressing rookies was the simplest. When a person got a opportunity to reroll from holy priest he did it instantly. You want to play that game once more? Fantastic luck. Hope you'll love your precious, hardcore, fuck-it-in-the ass 5 minute rule. But maybe WoW Classic fanboys have some thing out of autistic spectre? So they actually enjoy sitting and waiting for mana to regen*. Or not sittingautoattack using a wand, and *wait for mana to regen.
This exactly. I think people forget/dont know about a number of the course layouts back then. Going back from what we're utilized to now, the majority of the classes will be really boring to play with even fewer spells and simplifed mechanisms (normally ). Question is whether the old school RPG feel and community is sufficient to attract/keep gamers in case the courses themselves are dull? I believe BFA lost a lot of players from precisely the same difficulty with course design/pruning compared to legion. Therefore, even though most of the content, zones, raids etc is good.
I think you oversimplify things a bit. WoW Classic isn't just about re experiencing older content it's about a lot more than that. The content and the old system was only just a framework that was conducive to letting you play and socialize with people in fun ways. That style of play is extremely replay-able because every time you play with a vanilla server it's with entirely new folks and no two people are identical with cheap wow classic gold. Working together with individuals, creating new friends, creating new adversaries/nemesis on the opposite faction. This material is entirely dormant in live/retail.
Content in WoW Classic is not comptedetive anymore because it got cleared , full guides are outside and world first kills dont rely there. Overall I believe you have some of the"bfa" mentality still in you. Play WoW Classic and take pleasure in the neighborhood, the two hour runs for one dungeon where you may find an item but have a lot of fun on the way WITH wow gold classic. I simply dont see a lot of folks interested in world first kills or"hardcore" communitys that people look up to (like world first kills in the newest content) because the content obtained cleared already. On WoW Classic private servers guilds apparent the entire WoW Classic articles in 1 year (by raiding 3 times a week). Lets say you have a pro guild raiding 7 days per week with 12 hours every day, they could clear the articles in 4 month or so, when the content will be available from the start. In the long run, we have to wait for the launch and find out how it plays out.
Whenever someone says WoW Classic and hardcore in 1 sentence I seriously doubt their psychological capacity. No sane person may enjoy holy priest in vanilla, and in the same time they're the only real healers. So holy priest were employed so people can slip to better guilds, because better players dont fucking want to play sacred priests for gods sake. Fucking good for most people. No it wasn't. The only method to keep decent player to play holy priest was to press him , and pressing rookies was the simplest. When a person got a opportunity to reroll from holy priest he did it instantly. You want to play that game once more? Fantastic luck. Hope you'll love your precious, hardcore, fuck-it-in-the ass 5 minute rule. But maybe WoW Classic fanboys have some thing out of autistic spectre? So they actually enjoy sitting and waiting for mana to regen*. Or not sittingautoattack using a wand, and *wait for mana to regen.
This exactly. I think people forget/dont know about a number of the course layouts back then. Going back from what we're utilized to now, the majority of the classes will be really boring to play with even fewer spells and simplifed mechanisms (normally ). Question is whether the old school RPG feel and community is sufficient to attract/keep gamers in case the courses themselves are dull? I believe BFA lost a lot of players from precisely the same difficulty with course design/pruning compared to legion. Therefore, even though most of the content, zones, raids etc is good.
I think you oversimplify things a bit. WoW Classic isn't just about re experiencing older content it's about a lot more than that. The content and the old system was only just a framework that was conducive to letting you play and socialize with people in fun ways. That style of play is extremely replay-able because every time you play with a vanilla server it's with entirely new folks and no two people are identical with cheap wow classic gold. Working together with individuals, creating new friends, creating new adversaries/nemesis on the opposite faction. This material is entirely dormant in live/retail.