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Can Jagex block me from saying my password in-game?

  • December 25, 2019

    As we head to Varrock, a town famous for its large central street which runescape players use to economically and quickly build up old school runescape gold their passion creating ability by making long rows of them, I place a runescape participant wearing the fanciest of rainbow eyeglasses. They're a reward, it turns out, for finishing the Stronghold of Security, a RuneScape way of handling account safety. Essentially, it's a dungeon that educates you utilize better safety, and not to give your password out. You answer questions offered to you by magic doors until you get to the reward area, netting you a pair of shoes.

    "Can Jagex block me from saying my password in-game?" 1 door asks, referencing an older scam where runescape players would inform runescape players that this lie, inspiring them to sort it allowing everyone see it. Embarrassingly, it was once fallen for by a part of Jagex. "He was at the office and went on his private account," recalls Bridges. "Stood in the center of Varrock, he came across somebody saying'Jagex cubes your password'. So he tried it, and a few minutes after he found he couldn't log in anymore."

    The occasionally wacky tone does not mean that which can match with RuneScape. It may have a sacred grail pursuit between King Arthur and pals--who discuss leaving England and taking a vacation in RuneScape--but Jagex also attempts to ground its own characters and flesh them out, rather than just using them for quests and jokes. Take the star-crossed fans -- a pair of stand-ins that are Shakespearean -- and their squabbling families of Varrock. Their pursuit is a parody that is Romeo and Juliet, while references to their background are available elsewhere, but these figures still have backstories and origins. They exist outside their quests.

    "We've always prided ourselves on our storytelling," says Ogilvie. "We always attempt to come up with believable characters, give them a place in the world and encourage you to develop a relationship with them. We need runescape players to care about the choices they make. We want runescape players to feel like these figures are improving their entire universe." Any developments need to take into consideration that history, in addition to osrs equipment buying sites the expectations of the runescape players. "When we include new places, they need to be, broadly speaking, consistent with what runescape players already know in the other RuneScape," Bridges says. "A good example is when we inserted the snake boss Zulrah in the depths of the toxin. This area already existed RuneScape 3, however when Old School came out, the world cut off abruptly because we had not done any longer map. In RuneScape 3, the swamp had nothing there, so when we inserted it, we made village made from old assets, a cult, Zulrah and his high priest."