If this is true it's probably merely one of the mods forgot to turn off debug stuff, but I'd really like to see more bosses say stuff when you struggle them.Which necessarily RuneScape gold happens when Cerb's at 5 hp and you simply wanna find that final hit in so the ghosts do not hit you, but you hit three 0s in a row and need to maneuver to avoid the lava which leads to you fucking up the emptiness to your ghosts and nearly perishing, then you finally get that last hit and she drops the 15th motherfucking worthless unholy symbol up to now this task and you go and put Hellhounds back on your block list.
Yeah, I have never felt more satisfied than through those Cerb jobs where I fall 2-3mil on prayer potions and get jack shit for a reward, everything in RuneScape should be similar to that. Then I save $11/month and could stop. People say this garbage with this subreddit all the time, but Vorkath's consistent rewards don't cheapen how amazing it's to get a skeletal visage out of him whatsoever. There is absolutely nothing wrong with people needing to make decent rewards for their efforts while still enjoying, and there is this weird disconnect between that and a few members of the OSRS community.
SoTE has even higher requirements than those two, but the things you unlock out of it is immediately forgotten, and everyone's cool with this. It appears to be a slew of people really want everything to feel frustrating and unrewarding. Why?!
Cerb is a nice pet that is a tradeoff for its rewarding loot distribution in the short term. It can be fustrating but theres additional supervisors with more rewarding distributions if you prefer short term profits. Your feet stomp, hedge your bets you desire. The purpose is that it devalues integral elements of RuneScape. Skills become pointless since you receive everything from skills since stackables from pvm because folks like you're so concerned about profit per hour.
Afterward large level skilling should be buffed to be as rewarding as large level bossing, rather than to possess some bosses that drop such worthless garbage that you shed countless gp farming them till you strike the jackpot. Having RuneScape players rely upon miniscule opportunities to find any reward at all from playing your game is a fast route to your RuneScape players getting burned out and quitting.The answer is not to have high degree bossing be bothersome and give you nothing unless you are exceptionally lucky.
I struck 91 Slayer and unlocked Cerb and gave her a shot, hated the experience so much that she moved right back in my block list. If every facet of finish game PvM was similar to that, you would not be reading this remark from me since I wouldn't be playing RuneScape anymore, and I wouldn't be the only one exiting. Demonic Gorillas, Vorkath, and thankfully raids are there for me. Each of those has large jackpot items which are SUPER satisfying to get, but when I don't get them at least I left a little bit of money whilst farming themand there's nothing wrong with that.
People have residual hatred of RS3 you profit on many kills. I want to receive a reasonable gain even, although vorkath and granted pre-nerf profit snake are rather absurd. Frem elite and guardians DK's hit that balance well with profit per kill and rares being a increase. Any boss at which the loot before rares does not cover the expense of an average kill has to be buffed.
All updates now are based on to buy OSRS gold whether you want them. No additional rationale or reasoning needed such as devaluing skilling or introducing power creep or if it artificially lowers the purchase price of rare items.I mean clearly you should not put me, or anyone within this sub (sans Woox) in charge of RuneScape. I have my opinions, if you do not like it then vote otherwise, they are voiced by me into polls. If you would like to drop money on a supervisor for 511 kills in a row, then go kill cerb. I'm not a fan of that strategy.
If this is true it's probably merely one of the mods forgot to turn off debug stuff, but I'd really like to see more bosses say stuff when you struggle them.Which necessarily RuneScape gold happens when Cerb's at 5 hp and you simply wanna find that final hit in so the ghosts do not hit you, but you hit three 0s in a row and need to maneuver to avoid the lava which leads to you fucking up the emptiness to your ghosts and nearly perishing, then you finally get that last hit and she drops the 15th motherfucking worthless unholy symbol up to now this task and you go and put Hellhounds back on your block list.
Yeah, I have never felt more satisfied than through those Cerb jobs where I fall 2-3mil on prayer potions and get jack shit for a reward, everything in RuneScape should be similar to that. Then I save $11/month and could stop. People say this garbage with this subreddit all the time, but Vorkath's consistent rewards don't cheapen how amazing it's to get a skeletal visage out of him whatsoever. There is absolutely nothing wrong with people needing to make decent rewards for their efforts while still enjoying, and there is this weird disconnect between that and a few members of the OSRS community.
SoTE has even higher requirements than those two, but the things you unlock out of it is immediately forgotten, and everyone's cool with this. It appears to be a slew of people really want everything to feel frustrating and unrewarding. Why?!
Cerb is a nice pet that is a tradeoff for its rewarding loot distribution in the short term. It can be fustrating but theres additional supervisors with more rewarding distributions if you prefer short term profits. Your feet stomp, hedge your bets you desire. The purpose is that it devalues integral elements of RuneScape. Skills become pointless since you receive everything from skills since stackables from pvm because folks like you're so concerned about profit per hour.
Afterward large level skilling should be buffed to be as rewarding as large level bossing, rather than to possess some bosses that drop such worthless garbage that you shed countless gp farming them till you strike the jackpot. Having RuneScape players rely upon miniscule opportunities to find any reward at all from playing your game is a fast route to your RuneScape players getting burned out and quitting.The answer is not to have high degree bossing be bothersome and give you nothing unless you are exceptionally lucky.
I struck 91 Slayer and unlocked Cerb and gave her a shot, hated the experience so much that she moved right back in my block list. If every facet of finish game PvM was similar to that, you would not be reading this remark from me since I wouldn't be playing RuneScape anymore, and I wouldn't be the only one exiting. Demonic Gorillas, Vorkath, and thankfully raids are there for me. Each of those has large jackpot items which are SUPER satisfying to get, but when I don't get them at least I left a little bit of money whilst farming themand there's nothing wrong with that.
People have residual hatred of RS3 you profit on many kills. I want to receive a reasonable gain even, although vorkath and granted pre-nerf profit snake are rather absurd. Frem elite and guardians DK's hit that balance well with profit per kill and rares being a increase. Any boss at which the loot before rares does not cover the expense of an average kill has to be buffed.
All updates now are based on to buy OSRS gold whether you want them. No additional rationale or reasoning needed such as devaluing skilling or introducing power creep or if it artificially lowers the purchase price of rare items.I mean clearly you should not put me, or anyone within this sub (sans Woox) in charge of RuneScape. I have my opinions, if you do not like it then vote otherwise, they are voiced by me into polls. If you would like to drop money on a supervisor for 511 kills in a row, then go kill cerb. I'm not a fan of that strategy.